Tuesday, December 16, 2003

Everquest Southern Armada Raid Week Fourty Three

16/12/03 Week FourtyThree
Just to confirm that everything is not perfect and life can still conspire to kick you in the teeth. I went LD while XP'ing in COD about 10 minutes before the Monday raid and managed to wipe out my group. Really sorry about that guys.

Monday was straight into Fire. We managed to get set up and pull the birdies without aggroing both of them this time, thus they died rather efficiently
Once again General Flamesinger decided to give up his MezzBreaker to us. He decided to charge the raid, 1 against 60!, a nice lad, but not too bright.

Then it was on to Air. I knew tonight's raid wasn't going to be a big one for me because I figured that we would have Vex Thal on the following night. Of course that was going to depend on whether there was going to be a nasty unannounced patch. So I was planning on logging about midnight, the officers had called an attempt on Sigismund and I knew that would run to at least 2am my time, so I figured I would hang out as long as I could then log.
So we zoned in and killed the nasties around the ZI.

Various other named's came along during the course of the next few hours, all of which we down without too much trouble.
The only MOB we had any issues with really, was the Avatar of Mist who didn't seem to want to be pulled. The Pull Team did their usual marvelous job and ultimately brought him right to us.
The Avatar was my last kill of the night and I logged off about 12:00. The plan was to have at least one early raid night so I could stay late for a full Vex Thal pop, and to placate the GF due to there being 3 full raids this week. It was a good plan, and was going well, right up until 2 other guilds stepped in to fuck it up.
They cleared VT, it popped way to early and as we were watching they downed the entire zone, one MOB at a time. That hurt, it really did. So my "early" night was a complete waste of time. One good thing is that there is a random spawn time being added to VT in the next patch, which is Thursday, so chances are, if we sacrifice lots of Shammies (and we did last night) to the Loot Gods, we may get a decent shot at VT on Friday.

Last night as those two guilds were clearing VT, 2 other guilds were watching in Water for Coirnav to spawn so they could race for the kill. That left a close to fully popped Fire with no-one to clear it except us.
So after ending up incredibly late due to my group having a wee speed bump in an LDoN adventure, I managed to make it a few minutes before the first kill of the evening. First pull was Babnoxis the Spider Bitch. I hate this MOB, she has an evil evil mana drain DOT. Usually I end up sitting on my ass OOM for the last half of this fight, but once again the improved dps of Southern Armada reared its head and I was actually only OOM for the last 10% or so of her life.
Babnoxis the Spider Queen
Next up was Magmaton. Easy pull, hits like a truck, died quickly. 'Nuff said.
Magmaton
Next came Quavonis Firetail. This MOB has to be a joke. SOE obviously designed this with the express purpose of killing Monks. I can just see the designers rubbing their hands with glee and cackling "Oh so you think you are great pullers do you?, well pull this!."
I cant see any other reason for the length and difficulty of this pull. Quavonis Firetail caused our pull team quite some trouble and most of them died at least once getting the feathered swine out of his hole. Once he was out we nailed him, but what a pain in the bum.
Quavonis Firetail
So next its time for my favorite Model and its Blazzax the Omnifiend INC. I still maintain these are the coolest looking mobs I have yet to see in game. I have been told that the butterflies on her island and Xegony herself are pretty cool, but we haven't tried them yet.
Blazzax the Omnifiend has a fire shower
Finally we got our 3rd shot at Reparm. He popped as we were killing Quavonis Firetail woot!, that makes this close to a full fire pop!. The only thing we were missing were the two Phoenixes, but we seem to get them quite often so we weren't really too fussed at them not being up. Mr Reparm came in hard and fast. For those who have never encountered him he is easily the toughest MOB in the Planes short of the Elemental gods.
The first pull went badly wrong with Pooby dropping way to fast, the remaining tanks stepped up valiantly, the heal switches were pretty damn clean (with one or two wee booboo's) but we just lost too much DPS too fast. The Clerics were camped and the raid wiped with him at approximately 45%.
Repram
So we reformed, got ready, pulled and splat, he came in with 2 friends, Chanters were valiantly trying to get them in control but they started dieing until we had no live Chanters and 3 MOBs in camp.
Reparm and friends
So the raid leaders called camp and get ready for pull no# 3
So the third pull it was decided to try something a little different. ***EDITED: OOOPS apparently this was a leet strat, bugger I didnt realise, it just looked like common sense to me, Leet Strat removed.***. It worked.

General Reparm went down, slowly, but smoothly and close to flawlessly. I think everyone was just getting pissed off with dieing so much to a mob we have creamed in the past. They put their game faces on and we whacked him with typical SA style.
Dead Reparm
One of the reasons there was so much "wooting" going on when we found out that Reparm was up was that he drops this. It is just about the Monk equivalent of the Blade of War for the Warriors. Basically once you get one, you can pretty safely put all your other weapons aside. So Grats to Zarthaz on your new Shiny Flaming Fiery Staff of Zha.

And the final raid of this week will be Friday after the next patch. Patch days can be a mixed bag for us, some-day's they are awesome, some days they suck. I am crossing my fingers, toes and eyes and praying to the loot gods for a VT pop. I wonder if sacrificing a Gnome would help?, hmmmm come here Anobis...

Friday;
Well the fuckup fairies visited SOE again. The 18/12 patch is going to go down as one of the worst patches from a company already notorious for its inability to patch its own code. They are still trying to patch the patch and whatever they are trying to fix is either still broken or they are finding more stuff they broke in the original patch. I don't know what's going on, then again I suspect SOE doesn't either.
Whatever is going on they were "emergency" patching again on Friday, so with an immanent patch looming and sod all up to kill we were faced with a paucity of Targets. The call was to head out to Ssraeshza Temple to drop the Emperor. I was happy, at least we had something to kill rather than sitting around with our thumbs up our butts. So we all toodled off to the temple, got set up and headed out to the third floor.

We began the traditional farming of the third floor for remaining key parts (4) and it was pointed out that although the Emperor may in fact be up, the Blood of Ssraeshza wasn't. Bugger.
That in fact left us one, (count it, One) target. The High Priest of Ssraeshza. Now its been quite some time since we did him and the last time we did it with about 28 including bots. This time we had a fairly hefty raid and we have upped our DPS considerably. The raid leaders were also a lot more relaxed about killing him this time. We formed up in the jail pulled the various Guardians, assisted for the Banishment of Shadows targets and went in.
The last time I remember it taking ages to kill him. His HP seemed to drop soooo slowly, Fridays attempt at him was such a difference. He took a little longer to kill than Rallos Zek the Warlord, but not a hell of a lot longer.
I don't even think the CH chain clerics were really even trying and they certainly weren't stretched at all.
So we killed him, looted and gated about 5 minutes before the patch and that was that for the evening.

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