Tier 
                One
Tier Two
Tier Three
Saryrn
Terris Thule
Tallon Zek
Vallon Zek
Bertoxxulous
Innoruuk
Cazic Thule
Rallos Zek
Tier Two
Tier Three
Saryrn
Terris Thule
Tallon Zek
Vallon Zek
Bertoxxulous
Innoruuk
Cazic Thule
Rallos Zek
This 
                weeks raid did not go smoothly. It wasn't just me, I think everyone 
                was having a very "average" day. Basically this raid 
                was just lumpy. It started off badly with a near wipe in Tier 
                1 Fire. That immediately put us behind the 8 ball in terms of 
                time. It didn't really get better from there. We struggled through 
                Tier 2 and 3 and finally began to get out act together around 
                Tier 4.
There 
                was nothing immediately I could point a finger at and say "this 
                sucked", just that nothing seemed to work all that well. 
                We cleared out tier 4 and then managed to near wipe in Tier 5. 
                The pull of the armies for the AOE clear could be termed a little 
                "enthusiastic" on the part of the Monks. We effectively 
                managed to wipe about a half of the raid in one pull which took 
                us time to recover from.
Vallon 
                didn't drop my earring (Bastard) so by the time 2:00AM rolled 
                around I figured it was time to head to bed. As I was logging 
                Southern 
                Armada was just forming up for the engage on Rallos Zek. They 
                dropped him and decided it was time to finish for the night leaving 
                us with Innoruuk and Quarm to kill for the following Thursday.
Thursday:
                An extremely quick form up and clear of Tier One. It was almost 
                like people were embarrassed at their performance on the previous 
                raid and were on the ball. Either that or the beer drought in 
                Sydney had ended and people were now properly pissed.
Either 
                way it spelt doom for Inny.
We 
                dropped Quarm with no worries at all.
As 
                we had plenty of time on Thursday we headed over to GOD and an 
                attempt on Ikkinz 2 and 3.
We 
                cleared through 2 and were about half way through 3 when I had 
                to get to bed. I have to admit its starting to be fun. When an 
                encounter can start to seriously challenge your power as a guild 
                is when the game gets interesting. Its not at the level of the 
                elemental Gods yet, but its definitely shaping up that way.
Now 
                here is where I think SOE fell down on the Gates of Discord expansion: 
Aliens, its a fucking fantasy game, stop it with the damn Aliens. 
                If I wanted aliens I would play StarWars:Galaxies. 
Spell Availability: Give us our sodding spells. The next expansion 
                is nearly out and I still don't have a full spell book. I at least 
                have the advantage of a raiding guild and a bunch of guildies 
                regularly fighting in KT and higher zones. For the non-raiders 
                and the casuals it must be insanely frustrating. I know I certainly 
                wouldn't be purchasing the next expansion as a casual, what for?.
Assassins: 
                I'm a Hero, I play this game to be "The Hero" not to 
                be a hired assassin for the Wayfarers guild. They want stuff killed, 
                let them go do it. Bring back high fantasy.
Graphics: 
                The 5 or so models there actually are in the expansion look really 
                good, but cookie-cuttering your way through a zone does not a 
                good expansion make. Give us Boss Mobs that look different, give 
                us models that really stand out. I actually really like the look 
                of the little elf guys, but I never get to see them as they are 
                always surrounded by a raid.
A 
                lot of people hate it (mainly non-raiders) but for me the best 
                expansion so far for MOB models has been POP. Each zone has something 
                different and each boss from Xanamech up has a Unique look and 
                feel. For Zone design and for the way zones integrate and work 
                within each other and the way the Lore works, for the "look 
                and feel" of zones, easily the best expansion was Kunark.
Zone 
                Design: I really really hate the idea of using the same zone model 
                for all the trials. Its cheap, its shitty and it looks awful. 
                there is no excitement of zoning into somewhere new for the first 
                time. I do ikkinz 1-4 and I know the fucking zone is going to 
                look exactly the same every bloody time. This is just cheap, SOE 
                claims that they are still devoting resource to EQ and then they 
                put out stinking piles of shit like GOD.
The 
                have announced Omens of War, the next expansion on from GOD to 
                be coming out soon. I will end up buying this for one reason only. 
                Levels.
I 
                want to continue raiding with Southern Armada as raids are the 
                best part of the game for me at the moment. To continue to contribute 
                to SA raids I will need to level to 70. To be honest this pisses 
                me off. Its already been let slip that the level increase was 
                supposed to be released prior to GOD's release but they fucked 
                up. SOE now knows that people are so fucked off with them that 
                the ONLY way to get anyone to buy the sticking pile of shit, that 
                I'm positive OOW is going to be, is to bundle the "free" 
                level increase into the expansion pack
SOE 
                has admitted that GOD was a complete screw up from the design 
                stage up, they admitted that the level increase was to be free, 
                they admitted that GOD and OOW were originally one expansion and 
                they got split up by the bean counters. They have managed to completely 
                alienate an already angry player base.
OOW 
                should be a free release.



 
 
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