Tier
One
Tier Two
Tier Three
Saryrn
Terris Thule
Tallon Zek
Vallon Zek
Bertoxxulous
Innoruuk
Cazic Thule
Rallos Zek
Tier Two
Tier Three
Saryrn
Terris Thule
Tallon Zek
Vallon Zek
Bertoxxulous
Innoruuk
Cazic Thule
Rallos Zek
This
weeks raid did not go smoothly. It wasn't just me, I think everyone
was having a very "average" day. Basically this raid
was just lumpy. It started off badly with a near wipe in Tier
1 Fire. That immediately put us behind the 8 ball in terms of
time. It didn't really get better from there. We struggled through
Tier 2 and 3 and finally began to get out act together around
Tier 4.
There
was nothing immediately I could point a finger at and say "this
sucked", just that nothing seemed to work all that well.
We cleared out tier 4 and then managed to near wipe in Tier 5.
The pull of the armies for the AOE clear could be termed a little
"enthusiastic" on the part of the Monks. We effectively
managed to wipe about a half of the raid in one pull which took
us time to recover from.
Vallon
didn't drop my earring (Bastard) so by the time 2:00AM rolled
around I figured it was time to head to bed. As I was logging
Southern
Armada was just forming up for the engage on Rallos Zek. They
dropped him and decided it was time to finish for the night leaving
us with Innoruuk and Quarm to kill for the following Thursday.
Thursday:
An extremely quick form up and clear of Tier One. It was almost
like people were embarrassed at their performance on the previous
raid and were on the ball. Either that or the beer drought in
Sydney had ended and people were now properly pissed.
Either
way it spelt doom for Inny.
We
dropped Quarm with no worries at all.
As
we had plenty of time on Thursday we headed over to GOD and an
attempt on Ikkinz 2 and 3.
We
cleared through 2 and were about half way through 3 when I had
to get to bed. I have to admit its starting to be fun. When an
encounter can start to seriously challenge your power as a guild
is when the game gets interesting. Its not at the level of the
elemental Gods yet, but its definitely shaping up that way.
Now
here is where I think SOE fell down on the Gates of Discord expansion:
Aliens, its a fucking fantasy game, stop it with the damn Aliens.
If I wanted aliens I would play StarWars:Galaxies.
Spell Availability: Give us our sodding spells. The next expansion
is nearly out and I still don't have a full spell book. I at least
have the advantage of a raiding guild and a bunch of guildies
regularly fighting in KT and higher zones. For the non-raiders
and the casuals it must be insanely frustrating. I know I certainly
wouldn't be purchasing the next expansion as a casual, what for?.
Assassins:
I'm a Hero, I play this game to be "The Hero" not to
be a hired assassin for the Wayfarers guild. They want stuff killed,
let them go do it. Bring back high fantasy.
Graphics:
The 5 or so models there actually are in the expansion look really
good, but cookie-cuttering your way through a zone does not a
good expansion make. Give us Boss Mobs that look different, give
us models that really stand out. I actually really like the look
of the little elf guys, but I never get to see them as they are
always surrounded by a raid.
A
lot of people hate it (mainly non-raiders) but for me the best
expansion so far for MOB models has been POP. Each zone has something
different and each boss from Xanamech up has a Unique look and
feel. For Zone design and for the way zones integrate and work
within each other and the way the Lore works, for the "look
and feel" of zones, easily the best expansion was Kunark.
Zone
Design: I really really hate the idea of using the same zone model
for all the trials. Its cheap, its shitty and it looks awful.
there is no excitement of zoning into somewhere new for the first
time. I do ikkinz 1-4 and I know the fucking zone is going to
look exactly the same every bloody time. This is just cheap, SOE
claims that they are still devoting resource to EQ and then they
put out stinking piles of shit like GOD.
The
have announced Omens of War, the next expansion on from GOD to
be coming out soon. I will end up buying this for one reason only.
Levels.
I
want to continue raiding with Southern Armada as raids are the
best part of the game for me at the moment. To continue to contribute
to SA raids I will need to level to 70. To be honest this pisses
me off. Its already been let slip that the level increase was
supposed to be released prior to GOD's release but they fucked
up. SOE now knows that people are so fucked off with them that
the ONLY way to get anyone to buy the sticking pile of shit, that
I'm positive OOW is going to be, is to bundle the "free"
level increase into the expansion pack
SOE
has admitted that GOD was a complete screw up from the design
stage up, they admitted that the level increase was to be free,
they admitted that GOD and OOW were originally one expansion and
they got split up by the bean counters. They have managed to completely
alienate an already angry player base.
OOW
should be a free release.
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