Tuesday, January 22, 2008

Vanguard Southern Armada Raid Week 3

22.01.08

A new week and a new raid. Until we get to the APW Hub there isn't going to be a whole lot of variance in what to say. Ooo look we killed Enraged X83 and Malfunctioning X77 again!. Ah well, they are still fun fights.

Monday we didn't have a lot to do as the X83 and X77 don't spawn till tomorrow so we cleared through and headed straight for General Vicus. It took us about 2 hours to get to him so we knew we were going to have time to have several runs at him. Nymeria the Pink Power Ranger had been tanking all the trash and mini named's all the way into the zone till we reached Vicus. Its actually harder to off tank than to main tank in this game. You want to stay on the aggro list, but you don't want to get into the habit of stealing aggro. This presents a conundrum as you can take aggro simply by pumping out damage and you cant really tell what the MT's current aggro level is like. So all you can do is hit the occasional aggro inducer and your specials and wait for him to turn. If he turns to you, all you can do is go defensive and wait for the other tank to take it back, or if he turns to someone squishy, you hit your rescue and start to pump out aggro.

Warehouse Firesoul hits us with an AOE

We caught the Guardian R5 on the way into Vicus. He was extremely nice to us and dropped a whole lot of goodies, rather than the 2 or three he usually does.

Guardian R5 on the way in

The boss man put me front and center for the fight against Vicus, mainly I think cause I had done it before and he has a nasty knock forward. I describe it as a reverse Punt. Basically whatever direction you are facing is the direction you are going to go flying about 50 feet every 30 seconds to a minute. So you have to tank him facing a wall and be prepared to be running back a lot to try and keep him in position. I think that at a particular percentage he also switches the punt to another direction and you start to fly to his left, instead of straight forward, so there are some interesting tanking mechanics to cope with.

On top of that he has several adds. He spawns two 53 6 dots to help him out which you also have to have a strat for. So we setup for the first run. We've got the room cleared, we have a strat worked out and communicated, everyone knows what they are doing and we are good to go. Inbound.
Engage!
We got him positioned and started in on him, gentle to start with as we need his adds and we don't want to pull aggro onto the casters. So the adds pop and we have them dealt with. This is where we start to see some new effects on him. The casters are getting massive damage against him, huge crits, the mezzers have the adds under control so we lay into him. I'm holding aggro fairly well, I'm throwing everything including the kitchen sink at him to keep him focused on me. He is a tough bugger as on top of everything else he is life tapping me for a 2k heal every round. Using this strat we got him down to (I was concentrating so I think) about 60% before we got overwhelmed by his adds.

Bugger, close but no cigar but its all good as we have now learned a couple more things about him. We refine the strat and set up for another go. Unfortunately we weren't 100% sure on the timing of his adds so we stopped for a bit to wait for his room pop. It turned out to be quite a long wait as his room guards seem to be on longer timers than most of the rest of APW so far. We had just cleared the room when everybody lagged out. Really, really lagged out. The the whole raid gets dropped and we are all sitting at the logon screen. Zarthaz logs in to check it out and we have a full zone reset, with a full pop. Damn it, now we have to clear the whole damn thing again in the face of active opposition from roamers. I thought we had the log on timed really well. We avoided most of the roamers and got everyone back in and in place to start the event again.

So we hit the roamers and get them out of the way. We start to clear his guards. The last bodyguard is inc and we are set to have another go.

errrr, suddenly I'm dead with the guard at about 3% down, the guard is rampaging, Nym picks him up, then hes dead. It all went horribly wrong and we have a Guard inside the raid beating on casters. I think the healers were asleep or possibly afk, all the tanks died so damn fast. So that was it for Monday. It was after 11pm and there was no way we were going to get in and get set again before midnight.

Wednesday
We formed up at 8:00pm and headed in. We blitzed through the early parts of the dungeon clearing our way though the trash almost like it wasn't there. The Guardian R5 stood in our way for about a minute before he fell down (he?/she?/it?). Once again he failed to drop the Greatsword.

Guardian R5 from an elevated perspective
Apart from the usual suspects cough*sorcerers*cough we hadn't lost anyone by the time we reached Malfunctioning X77. The X77 dropped easily and smoothly, we didn't even lose a tank during the transitions.
Waiting to die

We smashed him down without even pausing for breath and headed on for the Enraged X83.


Enraged X83 inc for a bitch slappin
We dropped the X83, looted up and moved on to General Vicus. Now I'm not going to go into a whole lot of detail but the strat is definitely coming together. This time we had Vicus at under 40% and he id definitely killable by us. Its not the fight against Vicus we are losing, its the fight against game mechanics and bugs. If everything in the game worked the way we expected it to with no faults and no bugs, he would have died, unfortunately a few things didn't quite fall into place and we failed on him.

This is where the night turned to complete shit. We didn't have any one in place with a rezz stone. The only person to survive the encounter had no stone at all. This isn't the first time and this is really basic shit everyone should have learned in grouping. Every FD class should always have a rezz stone from every single priest class. So now we are a 2 hour grind away from another shot at General Vicus and naked. Basically at this point we got rattled. this is where we should have dug deep, said ' we can do this' and headed on back in. Instead people just seemed to lose confidence or simply stopped paying attention I don't know.

Basically the next two hours sucked. in the first run in we cleared every encounter like a knife through butter. In the second run in we were rattled, people were dieing, over aggroing and generally running around like idiots. We didn't even get back to X83' death spot. We wiped for the second time in very quick succession about 3/4s of the way back in and it was declared over. Vicus would have to wait for another week

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